Plat:Spell/Combat Art FX Revamp Feedback Thread
Hi everyone! EQII FX Artist Hemophobe would like some feedback from you:
We have updated, optimized and standardized every class spell visual in the game. We have not touched AA, NPC, Pet and Entertainment spells yet, and plan to get to them in later game updates.
Based on constructive feedback received from the Test Servers over the past few weeks we have made quite a few changes and we invite those that posted to take another look at your favorite spells.
At this time we cannot provide an option to use the old spell visuals simply because we don’t have the manpower to support two versions of every spell and combat art. But don’t despair, we will continue to tweak the FX and animations based on player comments and these changes will be released with the next game update. So if you find one of your favorite spells has been altered or removed please let us know and we will internally discuss whether or not a change is possible.
Please use the form below to provide us with your helpful, courteous, and constructive feedback.
Class:
Spell/Combat Art Name:
Comment:
Thanks very much, and we will see you in the newly updated starting zones!
UPDATE: UPDATE: UPDATE: UPDATE: UPDATE:
We are very sorry for the confusion, but it turns out that many of the fixes we made did not get loaded to Live as intended. We will have all of these issues resolved and a Hot Fix will be implemented on Tuesday next week.
We did listen to your feedback and we did make many of the changes you asked for. Some of them made it in, and others did not. Most obvioulsy the casting rings are missing, and some of the casting animations are still incorrect. Again we apologize and we will get this resolved. In the mean time please hold all feedback until after the next Hot Fix. We will then revist your feedback and adjust them as needed for future game updates.
Thank you for your patience and understanding.
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